L2A mosaic

Hello,

I really haven’t used SNAP that much at all, so forgive me if this question has been addressed somewhere (I did check though ;)).

I’m trying to create a couple of L2A mosaics. I think it’s already quite known that overlapping tiles have different values in the intersecting pixels after the atmospheric correction.

My question is, how does SNAP handle the different values while mosaicing overlapping tiles?

Best,

Val