Guys, honestly, thanks for the support, but this is kind of discouraging for me… It’s taking already many months now to get one proper answer and solution, and it seems nobody is really taking the time to look into this using the information I have provided (which already took a lot of my time). @lveci, I have provided my graph XML in the earlier post. As you would see in there, I do thermal noise removal before calibration, as I always do …
I do get descent output just like you show, but it’s when you zoom in into one of the water bodies that you see the issue of missing pixels in the VH channel. That’s the issue I’ve been talking about since months now, and nobody seems able to really get me an answer.
To be clear once again,
Yes, I have the latest version of the toolbox (6.0.3)
Yes, I do the steps in proper order
Yes, I terrain correct directly in EPSG32631
-> the issue starts after thermal noise removal, when some of these dark pixels become 0, the no-data value.
Really, I cannot provide more detailed information than this.
And if you do calibration first and drop the border-noise removal…same issue? Or changing to nearest neighbor resampling? Or adding to a very small value to all pixels that are zero by using band-math? There are often many possible workarounds for a given issue…
I’ve been hunting for a proper fix for many months now. @mengdahl I’m not sure if a workaround like “adding very small value to all pixels” is a scientifically sound way to get around this issue. The other options I need to try out.
Anyways, it remains ridiculous to keep “0” as the no-data value.
In the very low signal areas the pixel values contain only thermal noise instead of backscatter from the target. One can handle these pixels as you like in post-processing. Unfortunately before a fix is out one has to use workarounds.
Is there also a way to get a Snap installer package with this version? We have a number of machines to update with this patch, and would like to do it in a headless manner.
I can finally confirm that the long-standing issue mentioned in this thread has been solved. As can be clearly seen in the image below, the original VH image (lower panel) contained these no-data pixels with 0 dB, while the same pixels in the upper panel, after updating to the latest toolbox version, do not contain these no data pixels anymore. Thanks to the developers for fixing this issue.
Yes from 6.0.4 onward it’s possible to place thermal noise removal either before or after calibration, while earlier only the order calibration -> thermal noise removal worked.