GLCM texture analysis

Hello,

I created VH/VV ratio band (in dB scale) and want to include GLCM, NDVI, optical bands, elevation band etc. to my classification.
I have some questions.

1- GLCM textures are based on VH and VV bands. So, does it meaningful to classify VH/VV ratio band (in dB scale) values and VH textures or VV textures together?

2- Should I do PCA before Random Forest Classification? If yes which band’s textures should I use for PCA? VH or VV? (I think for both it takes very long time as stated below)

and It is advised HH:

should I use only VV texture?