i am trying to create a flood map by using splitting image by pixels. however after i apply geometric correction image became crooked since it has been put to true geometric state but the problem is there are a dark textures on the image that has nothing to do with image beacuse of this crookedness and it also affetcs the subsets i created by tile writer. is there a way to straighten up the image after geometric correction.
I’m doing pre-process for GRD products, up to speckle filtering I’m getting proper outputs, but while doing the geometric correction I’m not getting the images, the output coming like a blank image